37 - The Math Puzzle › Guides
Guides and strategy for 37
Everything we know about solving 37 - The Math Puzzle, written down. Every board deals seven dice that must all be used exactly once to make one equation equal to exactly 37. These guides cover how to find that equation faster: a step-by-step solving method, how the Easy, Challenge and Expert modes differ, how the coloured Power Dice work, the exponents worth memorising, and sixteen worked boards with full solutions.
Where to start
If you have never played, read How to Play first. It covers the rules and the coloured Power Dice in a couple of minutes. Then read the game modes guide, which explains the three difficulty tiers and the separate Daily Challenge each one has, and come back to the strategy guide. If an answer ever came out to a number you did not expect, the order of operations guide is the one you want.
Solving guides
37 Strategy Guide: How to Solve Any Board
The anchor-and-adjust method in three steps: find an anchor that gets you within a handful of 37 using as few dice as possible, work out the gap, then spend the dice that are left closing it. It also covers the four families most solutions fall into and what to try when you are genuinely stuck.
Game Modes in 37: Easy, Challenge and Expert
The three difficulty tiers and the two rounds each one has: an untimed Practice round with unlimited rolls and a timed Daily Challenge. It explains why each mode keeps its own separate streak, and how Puzzle Pieces are earned.
Power Dice Guide: Green, Blue and Red
What each coloured die demands (green in an addition or subtraction, blue in a multiplication or division, red as an exponent), what counts as using it correctly, which order to place them in, and the mistakes that cost a Perfect Solve.
16 Worked 37 Puzzles With Full Solutions
Sixteen real boards, each shown with both a Valid Solve and a Perfect Solve, so you can see how the same seven dice can reach 37 in more than one way.
Maths behind the game
Order of Operations in 37: PEMDAS Explained
Why your equation evaluated to something else. The precedence rules, the two that catch most players out (multiplication and division share one level, and so do addition and subtraction), how parentheses overrule them, and a short self-test. For a classroom-focused version, see our order of operations practice page.
Exponent Tricks for 37
The short table of powers that matter on a board of dice, the identity tricks that let the red die fit almost anywhere, and when overshooting 37 on purpose is the plan.
Mental Maths Techniques for Faster Solves
Complements to 37, the six times table, spotting factors first, subtracting by adding up and checking parity before you commit, plus a five-minute drill. See also mental math practice for adults.
Seven Common Mistakes in 37 (and How to Fix Them)
The errors that make a correct-looking equation refuse to submit, from pushing two dice together into a bigger number to leaving a Daily mid-solve, with a pre-submit checklist.
Why 37? The Maths Behind the Target
Why the target is a prime, why it sits exactly one past 6 × 6 = 36, the largest number two dice can multiply to, and a few of the stranger properties of the number. The story of how the number was chosen is on our blog: why 37.