"Such a fun way to revisit my love for math as an adult."
Weekly Giveaway
$37 Prize Rules
Play the Daily Challenges for free. Finish fastest in any one of the three - Easy, Challenge or Expert - on any day, and you are entered into that week’s drawing for $37. No purchase necessary.
The game
Solve any of the three Daily Challenges - Easy, Challenge or Expert - which reset every day at 12:00am EST. Each mode crowns its own winner each day, meaning the fastest solve on that mode’s board, and every one of those winners enters the drawing. One winner is randomly selected every Sunday by 9:00pm EST and announced on all of our social channels, linked at the bottom of this page.
Eligibility
Players must be at least 18 years old and must live in the United States. You also need a saved account, meaning a custom username, a password, and an email address attached to the account, so that we can contact you for payment information.
Entry period
Each drawing runs weekly, from Sunday through Saturday. Three daily winners - one per mode - go into that week’s drawing, so 21 entries per week. If the same player wins two modes on the same day, that is two separate entries.
Claiming your prize
If you win, HiiPointe Games LLC will email you from contactus@hiipointegames.com. We will send a maximum of two emails. You have 4 weeks from the date of the first email to reply with your payment details. If we do not hear from you within those 4 weeks, the prize is forfeited. Please check your spam folder, and add our address to your contacts so our emails reach you.
Payment
All prizes are paid via Venmo or Zelle, no exceptions, sent directly from HiiPointe Games LLC, the company behind 37 - The Math Puzzle.
Duration
The giveaway runs from Sunday 20 September 2026 through Saturday 27 February 2027, which is 23 full weekly drawings. An extension is possible and would be announced at a later date.
Cost to enter
None. 37 - The Math Puzzle is free to download and free to play, and no purchase is required to enter or to win (you couldn’t buy anything in here if you tried, lol).
Sponsor
This promotion is sponsored solely by HiiPointe Games LLC. It is not sponsored, endorsed, administered by, or associated with Apple Inc. or Google LLC. Apple is not a sponsor of, and is not responsible for conducting, this promotion.
How to Play
Three Daily Challenges, One Target
Every day you get three separate rolls, one per mode. Each one is its own Daily Challenge with its own podium, Global Leaderboard and streak. The target is always exactly 37.
Pick your mode
Easy gives you seven white dice. Challenge and Expert give you four white dice plus three coloured Power Dice. Each mode rolls its own dice, so all three dailies are different puzzles.
Build an equation to equal 37
Use all seven dice exactly once with +, −, ×, ÷, exponents and parentheses. In Challenge you need at least two Power Dice placed correctly; in Expert you need all three.
Top the leaderboard
Each Daily allows up to one hour and cannot be paused. Your time posts to that mode’s podium and Global Leaderboard, and keeps that mode’s streak alive.
Ways to Play
Three Game Modes
Easy, Challenge and Expert. Every mode has its own Daily Challenge, timed with up to one hour and posting to that mode’s own podium and Global Leaderboard, plus an untimed Practice mode with unlimited rolls.
Easy
7 white dice · no Power Dice
Use all seven dice exactly once to reach exactly 37. No Power Dice rules to satisfy, so you can focus purely on the arithmetic.
To win Any equation using all 7 dice that equals 37.
Challenge
4 white + 3 Power Dice
The three coloured Power Dice each carry a placement rule. Use at least two of the three correctly. Getting all three also counts as a win, and earns a Puzzle Piece.
To win At least 2 of 3 Power Dice used correctly — a Valid Solve.
Expert
4 white + 3 Power Dice
Same setup as Challenge, stricter bar. Nothing short of all three Power Dice placed correctly counts. This is the mode the weekly $37 prize draw runs on.
To win All 3 Power Dice used correctly — a Perfect Solve.
📅 Daily vs Practice
Every mode has both. The Daily Challenge is timed, allows up to one hour, cannot be paused, and posts your time to that mode’s podium and Global Leaderboard. Practice is untimed with unlimited rolls, so you can work on the same mode without a clock.
⚔️ Blitz Colosseum
Separate from the three modes. Solo Blitz races your own previous best times in rounds from one to ten minutes, and Blitz Battle puts you 1-v-1 against a friend.
Worked Solves
Winning Examples, Mode by Mode
Easy
Seven white dice and no Power Dice rules. Any equation that uses all seven dice and equals exactly 37 is a win.
Easy Daily 7 white dice · no Power Dice rules
Dice roll:
Equation: 4 + 2 + 5 × 6 + 1 × 4 − 3 = 37
Order of operations, step by step
Easy still allows all six operators, including exponents and parentheses. The only difference is that all seven dice are white, so there are no Power Dice placement rules to satisfy and every die can be used freely.
Challenge
Four white dice plus three Power Dice. You need at least 2 of the 3 Power Dice used correctly to win — but using all 3 is also a win, and it earns a Puzzle Piece. Both are shown below.
Challenge Daily · Valid Solve 2 of 3 Power Dice used correctly
Dice roll:
Equation: ( 5 + 3 ) × 3 + ( 4 + 2 ) + 2 + 5 = 37
Order of operations, step by step
The blue 3 is used in a multiplication and the green 5 in an addition, so 2 of the 3 Power Dice are used correctly. The red 5 is not used as an exponent, which is why this is a Valid Solve rather than a Perfect Solve.
Challenge Daily · Perfect Solve all 3 Power Dice used correctly. Puzzle Piece earned 🧩
Dice roll:
Equation: 2^2 + 4 × 6 + 4 + 6 − 1 = 37
Order of operations, step by step
The red 2 is the exponent, the blue 6 is in a multiplication, and the green 1 is in a subtraction, so all 3 Power Dice are used correctly for a Perfect Solve.
Expert
The same setup as Challenge, with a stricter bar: nothing short of all 3 Power Dice used correctly counts. A Perfect Solve is the only way to win.
Expert Daily all 3 Power Dice must be used correctly
Dice roll:
Equation: 3^2 + 5 × 4 + 3 + 1 + 4 = 37
Order of operations, step by step
The red 2 is the exponent, the blue 5 is in a multiplication and the green 3 is in an addition, so all three Power Dice are used correctly. That is a Perfect Solve, the only way to win Expert, and it earns a Puzzle Piece.
Need a math refresh and a review of Order of Operations? No problem, there are helpful guides and examples throughout the game.
The Signature Twist
Meet the Power Dice
Challenge and Expert deal three coloured Power Dice alongside four white ones, and each colour carries its own rule. In Challenge you need at least 2 of the 3 placed correctly to win — using all 3 also wins, and earns a Puzzle Piece 🧩. In Expert nothing short of all 3 counts. Easy has no Power Dice at all.
Green — Add or Subtract
The green die must be part of an addition or a subtraction.
Blue — Multiply or Divide
The blue die has to appear in a multiplication or a division.
Red — The Exponent
The red die must be used as an exponent — either the base or the power.
Daily Challenge
Everyone gets the same dice.
One player gets the top spot.
Solve the Daily Challenge and your time posts to the podium. Because every player in the world is handed the identical roll of seven dice, the clock is the only thing separating you from the gold trophy. It resets tomorrow, and so does everyone else’s claim to it.
Player Reviews
Loved by Puzzlers
"Great game! Really makes you have to think to beat the daily challenge!"
"a real challenge to improve my mental math skills.. it's not just a game!"
"Unbelievably difficult, but nevertheless satisfying."
"I've been a math geek for 60 years, so this is invigorating for me! thanks!"
"Great game for those looking to expand their horizons mathematically!"
"Tough, but very fun math game"
"fun and quick math puzzles. great game."
"This is the Wordle of Math Games! I love the Daily Challenge!!"
Questions
Frequently Asked Questions
Getting started
What is 37 - The Math Puzzle?
37 - The Math Puzzle is a free math puzzle game for iOS, Android and web browsers, built around one idea: use seven dice to build an equation that equals exactly 37. The Daily Challenge is the headline mode, where every player in the world gets the same roll on the same day and races the clock. There are three game modes - Easy, Challenge and Expert - each with its own Daily Challenge and its own untimed Practice version, plus practice, Blitz Colosseum for speed rounds and 1-v-1 battles, a friends list, daily podium and Global Leaderboards, streaks, badges and collectable Puzzle Pieces.
Is 37 free?
Yes, completely. 37 - The Math Puzzle is free to download and free to play on the App Store, Google Play and the web. The game is supported by ads. There is no subscription, no paywall, no premium tier and no point at which you are asked for a credit card. Every mode, including the Daily Challenge, is free.
What devices does 37 run on?
37 - The Math Puzzle is available on iPhone and iPad through the App Store, on Android phones and tablets through Google Play, and in any modern web browser at 37themathpuzzle.app.
Can I play 37 without downloading the app?
Yes. A full browser version of 37 - The Math Puzzle runs at 37themathpuzzle.app with no download required. It has the same Daily Challenge, the same seven dice, and the same rules as the mobile app.
What age rating is 37?
37 - The Math Puzzle is rated 13+ on both the App Store and Google Play. The content is a dice and arithmetic puzzle with nothing objectionable in it; the rating reflects that the game is ad-supported, carries player-chosen usernames on public leaderboards, and is built for a general teen and adult audience rather than as a children's product. Younger players are welcome alongside a parent or teacher.
Can you win money playing 37?
Yes. Each day the fastest solve of EACH Daily Challenge - Easy, Challenge and Expert - enters that week's drawing, so there are 21 entries a week. Winning two modes on the same day gives you two entries. One winner is picked at random every Sunday by 9:00pm EST to receive $37, paid by Venmo or Zelle. Winners are emailed from contactus@hiipointegames.com and have 4 weeks to reply before the prize is forfeited. Entrants must be 18 or older, live in the United States, and have a saved account with an email attached. The giveaway runs from 20 September 2026 to 27 February 2027. 37 - The Math Puzzle is free to play and no purchase is necessary to enter or win.
Does 37 have ads?
Yes. 37 - The Math Puzzle is free to play and is supported by ads, which is what keeps every mode free with no subscription and no paywall. You are never asked for payment details.
Who made 37 - The Math Puzzle?
37 - The Math Puzzle was made by HiiPointe Games LLC, an independent game studio based in Kansas City.
How the game works
How do you play 37?
Every mode of 37 - The Math Puzzle runs on the same core rule: you are dealt seven dice and must use every one of them exactly once, with none left out and none reused, combining them with addition, subtraction, multiplication, division, exponents and parentheses so the expression equals exactly 37 under the order of operations. What changes between modes is the dice and the rules. Easy gives you seven plain white dice with no Power Dice rules. Challenge and Expert give you four white dice and three coloured Power Dice, each carrying its own rule: Challenge needs at least two placed correctly, Expert needs all three. Every mode has a timed Daily Challenge, up to one hour, and an untimed Practice version.
What are the Power Dice?
Power Dice are the three coloured dice used in Challenge and Expert mode in 37 - The Math Puzzle, and each one carries a rule. The green die must appear in an addition or a subtraction, the blue die must appear in a multiplication or a division, and the red die must be used as an exponent, either the base or the power. Use at least 2 of the 3 correctly for a Valid Solve. Easy does not use Power Dice at all, which is why it is the gentler place to start.
What is a Perfect Solve?
A Perfect Solve in 37 - The Math Puzzle is when all 3 Power Dice are used correctly in the same equation, not just two. A Perfect Solve earns you a Puzzle Piece, which is how you track your best solves over time.
What game modes does 37 have?
37 - The Math Puzzle has three game modes plus Blitz Colosseum. Easy uses seven white dice with no Power Dice rules. Challenge uses four white dice plus three Power Dice and needs at least two of the three placed correctly. Expert uses the same setup but requires all three. Every mode has both a timed Daily Challenge and an untimed Practice mode with unlimited rolls. Blitz Colosseum sits alongside them, with Solo Blitz and 1-v-1 Blitz Battles.
What is the difference between Easy, Challenge and Expert?
They differ by Power Dice. Easy gives you seven white dice and no Power Dice rules, so any equation using all seven that equals 37 wins. Challenge gives four white dice plus three coloured Power Dice, and you need at least two of the three placed correctly. Expert uses the same setup as Challenge but nothing short of all three counts. Each mode in 37 - The Math Puzzle has its own Daily Challenge, its own podium, its own Global Leaderboard and its own daily streak.
How many Daily Challenges are there each day?
Three, one for each game mode. 37 - The Math Puzzle rolls a separate set of seven dice for the Easy Daily, the Challenge Daily and the Expert Daily, so all three are different puzzles. Each allows up to one hour, each posts to its own Global Leaderboard, and each keeps its own streak. Leaving the screen forfeits only that Daily, not the other two.
How do you earn a Puzzle Piece?
By using all three Power Dice correctly in one equation, which is a Perfect Solve in 37 - The Math Puzzle. That counts in both Challenge and Expert. In Challenge a Perfect Solve is better than required, since only two of three are needed to win, and in Expert it is the only way to win. Easy has no Power Dice, so no Puzzle Pieces.
What is Blitz Colosseum?
Blitz Colosseum is the speed mode in 37 - The Math Puzzle. Solo Blitz has you racing your own best time, and a Blitz Battle puts you head to head against a friend in a 1-v-1 race to solve.
What else can you do in 37 besides the Daily Challenge?
Quite a lot. 37 - The Math Puzzle has three Daily Challenges, one per mode, and every mode also has an untimed Practice version with unlimited rolls. Blitz Colosseum holds Solo Blitz speed rounds and 1-v-1 Blitz Battles. You can add friends, challenge them head to head in Battle Friends, and see each other on the leaderboards. Running underneath all of it are streaks, badges, Puzzle Pieces earned from Perfect Solves, personal stats and a Global Leaderboard, so there is progress to chase whether or not you play the daily puzzle.
Is the Daily Challenge timed, and can I pause it?
Yes, it is timed, and no, it cannot be paused. The clock in 37 - The Math Puzzle runs for up to one hour once you start the Daily Challenge, and a 10-second countdown warns you before time runs out. Every mode also has an untimed Practice version with unlimited rolls if you would rather play without a clock.
What happens if I leave the screen during the Daily Challenge?
Leaving the gameplay screen forfeits that day's challenge in 37 - The Math Puzzle, and you will be shown the solutions. A crash or a phone-lock is treated differently: the clock keeps running and you are dropped straight back into the puzzle when you return.
What if I cannot solve the Daily Challenge?
You can use Forfeit & See Solves to reveal the day's answers in 37 - The Math Puzzle. It ends your run for that day, but it shows you how the puzzle could have been solved, which is usually more instructive than staring at it. A new roll arrives tomorrow either way.
What is Solo Blitz?
Solo Blitz is the single-player speed mode inside Blitz Colosseum in 37 - The Math Puzzle. Instead of facing another player, you race the clock and your own previous best times. Rounds run from one minute up to ten minutes, so you can take a quick sprint when you only have a moment or a longer session when you want to beat your record.
Can I practice 37 without a timer?
Yes. All three modes in 37 - The Math Puzzle have a Practice version that is untimed with unlimited rolls, so you can work on Easy, Challenge or Expert without a clock. Practice runs do not post to the Global Leaderboards; the timed Daily Challenges do.
Is there a leaderboard in 37?
Yes. The Daily Challenge podium in 37 - The Math Puzzle shows the fastest solve times of the day from players around the world, and a Global Leaderboard on the Stats page tracks how you compare over time.
Does 37 have a daily streak?
Yes. Playing the Daily Challenge each day keeps your streak alive in 37 - The Math Puzzle, the same way a Wordle streak works. Streaks are the reason most players describe 37 - The Math Puzzle as a daily habit rather than a game they open once.
Can you play 37 with friends?
Yes. You can add friends inside 37 - The Math Puzzle, challenge them head to head in Battle Friends, race them 1-v-1 in a Blitz Battle, and watch each other on the leaderboards and daily podium. The Daily Challenge is comparative by design too, since everyone in the world gets the same dice that day and the podium shows the fastest times.
How 37 compares to other games
What is a math Wordle?
A math Wordle is a daily puzzle game that borrows Wordle's format and swaps letters for numbers: one shared puzzle a day, the same for every player worldwide, resetting the next day. The term covers two different mechanics. Deduction games like Nerdle and Mathler hide an equation and ask you to infer it from colour feedback. Construction games like 37 - The Math Puzzle hide nothing and instead hand you the ingredients, in this case seven dice, and ask you to build an equation that reaches a target. In Japan and other markets the category is often described as a number version of Wordle rather than by an English name.
What was the first math Wordle game?
Nerdle, launched on 20 January 2022. It was invented by London data scientist Richard Mann with his daughter Imogen during a car journey, discussing why there was no Wordle for people who prefer numbers to words, and built by developer Marcus Tettmar within days. More than a million people across 200 countries were playing within three weeks, and it was picked up by maths teachers as a classroom warm-up almost immediately. 37 - The Math Puzzle arrived much later and takes a different approach, but Nerdle is the game that created the category.
Is 37 a math Wordle?
Yes, in the sense that matters to most players: one shared puzzle a day, the same for everyone, with a new one tomorrow. The difference is what you do with it. Nerdle and Mathler are deduction, where an equation is hidden and you narrow it down. 37 - The Math Puzzle is construction, where nothing is hidden and you assemble your own equation from a roll of seven dice to reach exactly 37. There is usually more than one correct answer, so two players can both be right and still have solved it completely differently.
What are the best math Wordle games?
The established daily options are Nerdle, which started the category in January 2022, Mathler, and 37 - The Math Puzzle. Nerdle gives you six guesses at a hidden eight-character calculation. Mathler gives you a target number and a hidden equation that produces it. 37 - The Math Puzzle gives you seven dice and a fixed target of 37 and asks you to build the equation yourself. They exercise related but genuinely different skills, and a lot of players run more than one as part of the same morning routine.
Why do people play daily puzzle games?
The daily format works because it has a hard stop. One puzzle, a few minutes, then you are finished until tomorrow, which is the opposite of an endless feed. Because everyone gets the same puzzle on the same day there is something to compare with friends and colleagues, and the streak gives you a reason to come back. 37 - The Math Puzzle is built on that pattern, with a Daily Challenge, a podium of the day's fastest solve times and a streak to protect.
Is there a Wordle for math?
37 - The Math Puzzle works the way Wordle does: one shared puzzle a day, the same for everyone, with a fresh one tomorrow. Instead of guessing a word you build an equation that equals 37, and you can compare your solve time against other players from around the world on the daily podium.
What are the best games like Wordle but with numbers?
The main daily number games are Nerdle, Mathler and 37 - The Math Puzzle. Nerdle and Mathler are both deduction games, where a hidden equation exists and you guess your way to it. 37 - The Math Puzzle is a construction game: nothing is hidden, you get seven dice, and you build your own equation to reach exactly 37. Plenty of players run all three, because they exercise different halves of the same skill.
How is 37 different from Nerdle?
Nerdle is a deduction game: a hidden equation exists and you guess it in six tries with colour feedback. 37 - The Math Puzzle is a construction game: nothing is hidden, and you build your own equation from seven dice to reach 37. Nerdle asks what the answer is. 37 - The Math Puzzle asks how many ways you can get there, and there is usually more than one correct solution.
What are good math games for adults?
Adults who want daily mental arithmetic practice generally look for something short, repeatable and genuinely difficult rather than an app aimed at children. 37 - The Math Puzzle was designed for exactly that: one shared puzzle a day, a target of exactly 37, seven dice, and a global podium to measure yourself against. Nerdle and Mathler are the other well known daily options, and many players run all three. 37 - The Math Puzzle is the one where you build the equation yourself rather than guess a hidden one.
Is 37 a dice game?
Yes, and that is what makes it unusual. Every round of 37 - The Math Puzzle starts with a roll of seven physical-style dice: four white and three coloured Power Dice. The roll is what you are given, and the puzzle is what you build out of it. Most math puzzle games hand you digits on a keypad. 37 - The Math Puzzle hands you a roll, which means no two days feel the same and luck and skill both matter.
What should I play when I have already done Wordle today?
The daily-puzzle habit is easy to extend, because most of these games take only a few minutes each. Common companions to Wordle are Connections and the Mini Crossword for words, and Nerdle, Mathler or 37 - The Math Puzzle if you would rather work with numbers. 37 - The Math Puzzle is the one that gives you a roll of seven dice and asks you to construct an equation to reach exactly 37, so it scratches a different itch than guessing.
Is 37 just math flashcards or drills?
No. Flashcard apps ask you to recall an answer that already exists. 37 - The Math Puzzle gives you seven dice and a target and asks you to invent a route there, which usually has more than one correct answer. There are no timed multiplication tables, no levels of the same problem over and over, and no quiz format. The skill it builds is deciding where to put parentheses and exponents, not memorising facts.
Ages and grade levels
What are good free math games for students?
The math games students actually keep opening tend to share three traits: they are free, they take a few minutes rather than a class period, and they feel like a puzzle instead of a test. 37 - The Math Puzzle was built to that shape. Students get seven dice and have to build an equation that equals exactly 37, which is order-of-operations practice disguised as a daily challenge, and it is self-checking, so a wrong sequence gives the wrong number immediately instead of waiting for a teacher to mark it. It is free with no subscription, it runs in a browser at 37themathpuzzle.app on a school Chromebook or laptop as well as on phones and tablets, and Easy in Practice mode drops the clock and the Power Dice rules for students who are still finding their footing. Because every player in the world gets the same Daily Challenge roll, students can compare answers with classmates and see that there is usually more than one right way to reach 37.
What are good math games for 5th graders?
5th grade is where parentheses and the order of operations are formally introduced in the US Common Core State Standards for Mathematics, under standard 5.OA.A.1. Those standards were published in 2010 and 5.OA.A.1 remains current and unchanged as of August 2026. Some states use their own standards, but almost all place this skill at the same grade. That is the exact skill 37 - The Math Puzzle is built on. One caveat: the game is rated 13+ on both stores, so at this age it works as a teacher-led or family activity on a shared screen rather than as an app on a child's own device. Easy is the right setting for it - seven white dice and no Power Dice rules, and its Practice version has no clock, so pupils build expressions without the exponent rule they do not meet until 6th grade.
What are good math games for 6th graders?
6th grade is the sweet spot for 37 - The Math Puzzle. Whole-number exponents enter the curriculum in 6th grade under US Common Core standard 6.EE.A.1, published in 2010 and still current as of August 2026, with 6.EE.A.2.c covering the order of operations alongside it. That is the point where all three Power Dice rules become playable: green in an addition or subtraction, blue in a multiplication or division, and red as an exponent. A 6th grader has every tool the full Daily Challenge asks for, which makes it a genuine puzzle rather than a stretch. Note the 13+ store rating: at this age it suits classroom or family play with an adult present.
What are good math games for 7th graders?
By 7th grade most students are fluent with the order of operations, having met parentheses in 5th grade under US Common Core standard 5.OA.A.1 and whole-number exponents in 6th under 6.EE.A.1, both current as of August 2026. So the interesting part of 37 - The Math Puzzle stops being whether they can solve it and becomes how fast, and whether they can land a Perfect Solve using all three Power Dice. The daily podium, streaks and Blitz Colosseum give that age group something to compete over, which tends to hold attention better than another worksheet of expressions. The 13+ store rating lines up with this age group and above, so this is the point where students can reasonably play on their own devices.
What are good math games for middle school?
Middle school is the core audience for 37 - The Math Puzzle, because the order of operations is taught across 5th to 7th grade in the US Common Core State Standards for Mathematics (5.OA.A.1 and 6.EE.A.1, both current as of August 2026), and this game is nothing but applied order of operations. One shared daily puzzle means a whole class or grade solves the identical problem, which makes it work as a warm-up or a running competition. Easy covers students still building confidence and the full Daily Challenge stretches the ones who are ahead. 37 - The Math Puzzle is rated 13+, so for the younger end of middle school it is best used as a class activity rather than a homework app.
Is 37 too hard for younger kids?
The maths is not the barrier; the rating is. The full Daily Challenge uses exponents, which is what Easy exists for: seven white dice and no Power Dice rules, and its Practice version has no clock, so a younger player just hunts for a way to reach 37 with addition, subtraction, multiplication and division. That said, 37 - The Math Puzzle is rated 13+ on both stores, so for under-13s it is designed to be played with an adult rather than independently.
Brain training and staying sharp
What games keep your brain sharp as you get older?
The activities people reach for are usually the ones that are genuinely effortful and easy to repeat: crosswords, sudoku, chess, language learning and daily number puzzles like 37 - The Math Puzzle. What 37 - The Math Puzzle adds is arithmetic under a light time pressure and a reason to come back tomorrow, since the roll changes daily and a streak is something to protect. It is a puzzle game, not a medical product, and it works best as one small habit alongside the things that have stronger evidence behind them, like exercise, sleep and staying socially active.
Are brain games good for people with dementia?
We will not claim that 37 - The Math Puzzle prevents, slows or treats dementia, because the evidence does not support that claim for any puzzle game. Research reviews find that computerised cognitive training may produce modest gains on the specific skills being trained, but there is very little evidence that brain training prevents dementia, and the US Federal Trade Commission has previously penalised a major brain-training company for advertising benefits it could not support. If you are worried about memory or thinking, please speak to a doctor rather than to a game. What we can say is that some families play the daily puzzle together as a shared routine, and enjoy it.
Is 37 a good game for seniors?
Many of the people who play 37 - The Math Puzzle daily are adults well past school age, and some of the warmest reviews come from lifelong math enthusiasts. Nothing in the game depends on quick reflexes or fine motor control. Every mode has an untimed Practice version, so there is no clock unless you want one, and the browser version at 37themathpuzzle.app runs on a desktop computer with a full-size screen and keyboard if a phone feels cramped.
What is a good daily brain teaser?
A good daily brain teaser is short, has a fixed end point and is the same for everyone, so there is something to compare. Wordle set that pattern for words, Nerdle and Mathler for hidden equations, and 37 - The Math Puzzle for arithmetic you build yourself: one roll of seven dice, one target of 37, a few minutes, then you are done until tomorrow.
For engineers and technical minds
What are good games for engineers?
Engineers tend to gravitate toward games with clean rules and a solution space worth searching: chess, Go, Sudoku, Zachtronics-style programming puzzles, Factorio, and daily number games like Nerdle, Mathler and 37 - The Math Puzzle. What those have in common is that the rules are simple enough to hold in your head and the difficulty comes from the structure, not from grinding. 37 - The Math Puzzle fits that shape: seven dice, a fixed target of 37, and a handful of constraints that make the search interesting.
Is there a puzzle game based on constraint solving or optimisation?
37 - The Math Puzzle is essentially a small constraint satisfaction problem dressed as a game. You are given seven operands, each of which must be used exactly once, an operator set of addition, subtraction, multiplication, division, exponents and parentheses, and a fixed target of 37. In the Daily Challenge and Challenge three placement constraints are layered on top: the green die has to sit in an additive operation, the blue in a multiplicative one, and the red as an exponent. Satisfying two of the three is a Valid Solve; satisfying all three is a Perfect Solve. The search space is finite, there is usually more than one valid solution, and the interesting question is not whether a solution exists but which one you find first.
What are good math games for engineering students?
Engineering coursework rewards symbolic fluency, but the thing that quietly erodes is plain arithmetic, because the calculator does it for you. 37 - The Math Puzzle targets exactly that: a few minutes a day of order-of-operations work under a clock, with no partial credit and instant feedback. It is arithmetic rather than calculus or linear algebra, so treat it as a warm-up rather than study. Its usefulness is in sanity-checking a result in your head before you trust the number on the screen.
What is a good app to keep mental arithmetic sharp when you use a calculator all day?
This is one of the most common reasons adults pick up 37 - The Math Puzzle. Years of spreadsheets, MATLAB and calculators mean the arithmetic muscle stops getting used, and the first thing to go is speed rather than knowledge. 37 - The Math Puzzle gives you a short daily rep: seven dice, one target, and a clock if you want one. Solo Blitz rounds run from one minute to ten, so you can fit a session into a build, a compile or a coffee queue.
What is a good daily brain teaser for people who think in numbers?
If word games leave you cold, the number-native equivalents are Nerdle, Mathler and 37 - The Math Puzzle. Nerdle and Mathler are deduction: an equation is hidden and you infer it. 37 - The Math Puzzle is construction: nothing is hidden, and you assemble an expression from a given roll to hit exactly 37. Construction tends to appeal more to people who enjoy building a solution rather than narrowing down to one, and because every player gets the same Daily Challenge roll, there is a shared problem to compare notes on.
Does playing 37 actually make you better at math?
Honestly, it depends what you mean. 37 - The Math Puzzle gives you repeated, self-checking practice at applying the order of operations quickly, and players consistently report getting faster at that specific thing. What it will not do is teach you new mathematics, and we would not claim that speed at mental arithmetic transfers to unrelated cognitive skills, because the research on that kind of transfer is weak. It is a puzzle game that happens to exercise something useful, which is a smaller claim than most brain-training apps make and one we can actually stand behind.
For parents, teachers and daily players
Is 37 a good math game for kids?
37 - The Math Puzzle is rated 13+ on both the App Store and Google Play, so it is built for teenagers and adults rather than for young children downloading it themselves. The maths itself is well within reach of a younger student: Easy uses seven white dice with no Power Dice rules, and its Practice version has no clock. Where it works for under-13s is alongside an adult, as a family activity or a teacher-led exercise on a shared screen, rather than as an app on a child's own device.
What is a fun math game for a kid who hates math worksheets?
The usual reason a child rejects math practice is that it feels like being tested on something they already got wrong. 37 - The Math Puzzle is built the other way around: it is a puzzle with more than one right answer, so there is no single response to get marked wrong. A fresh roll of the dice each time makes it feel like a new puzzle rather than another page of the same problems, and Easy in Practice mode removes both the clock and the Power Dice rules so a kid can explore without a clock. Most children who like it describe it as a game they beat, not homework they finished.
What is a good game to practice PEMDAS or order of operations?
37 - The Math Puzzle is built directly on the order of operations. Every puzzle allows addition, subtraction, multiplication, division, exponents and parentheses, and hitting exactly 37 is impossible unless you control the sequence those are applied in. Because the game checks your equation instantly, it is self-marking practice: a wrong order gives you the wrong number straight away, so students correct themselves rather than waiting for an answer key.
Does 37 teach order of operations?
Yes, through practice rather than instruction. Reaching exactly 37 in 37 - The Math Puzzle requires controlling the order of operations deliberately, since where you place parentheses and exponents changes the result. The rule has different names depending on where you went to school: PEMDAS in the United States, BODMAS or BIDMAS in the United Kingdom, India, Australia and much of Africa, BEDMAS in Canada and New Zealand, and GEMDAS or GEMS in some newer curricula. In Japan and many other countries the same rule is taught without a mnemonic at all, simply as the order of calculation. All of these describe the identical rule, and 37 - The Math Puzzle works the same way wherever you learned it.
Is 37 a good game for students?
Yes. 37 - The Math Puzzle works for students because it is short, self-checking and does not feel like being tested. Students get seven dice and have to reach exactly 37, which is order-of-operations practice wearing a disguise, and a wrong sequence produces the wrong number straight away so they correct themselves instead of waiting to be marked. There is usually more than one right answer, so two students can compare completely different solutions to the same Daily Challenge and both be correct. It is free with no subscription, runs in a browser on a school Chromebook or laptop as well as on phones, and Easy drops the timer and the Power Dice rules for students who are still building confidence.
What are good free math games for teachers?
Teachers usually need three things at once: genuinely free, no student accounts to administer, and something that runs on whatever hardware the school owns. 37 - The Math Puzzle is free with no subscription and no paywall, and the browser version at 37themathpuzzle.app opens on a Chromebook, a school laptop or an interactive whiteboard with no download and no app store approval needed. Because the Daily Challenge deals every player the same seven dice, a whole class works the identical problem and can compare different routes to 37, which turns into a five-minute warm-up or a bell-ringer. Easy strips out the Power Dice rules and the timer for students who need a gentler entry. It also travels well over the summer: a new puzzle appears every day whether or not school is in session, so it works as a low-effort summer assignment or a voluntary class streak to keep order-of-operations practice ticking over between grades.
Is 37 good for homeschool or classroom use?
37 - The Math Puzzle gives repeated, self-checking order-of-operations practice, and because every player gets the same Daily Challenge roll, a class or family can compare solutions to the identical puzzle. It works well as a five-minute warm-up at the start of a lesson. Easy removes the Power Dice rules for students still learning the basics. If phones are not allowed in your classroom, there is a free browser version at 37themathpuzzle.app that runs on a school laptop, Chromebook or interactive whiteboard with no download and no app store needed.
Is 37 better screen time than scrolling?
That is a judgement every family makes for itself, but the structural difference is real. 37 - The Math Puzzle has an end: one puzzle a day, and when you solve it you are finished. There is no infinite feed, no autoplay and no reason to keep going. Parents who use it tend to describe it as a small, bounded piece of screen time that leaves a kid with something practised rather than something consumed.
Is 37 a good game for a commute or waiting in line?
Yes. A Daily Challenge in 37 - The Math Puzzle is usually a few minutes, which fits a train ride, a coffee queue or the gap before a meeting. It needs no sound, works in one hand, and there is no session to abandon halfway. Blitz mode is shorter still if you only have a moment.
Does 37 help you get better at mental math?
37 - The Math Puzzle is built around repeated order-of-operations practice under time pressure, which is the kind of repetition that builds arithmetic speed. Players regularly report their mental math getting faster after playing daily for a few weeks.
Is 37 good for family game night or playing with grandkids?
It works well for that because the Daily Challenge deals everyone the identical roll. A grandparent and a grandchild on opposite sides of the country open 37 - The Math Puzzle and see the same seven dice that day, so you can compare answers and times on the same puzzle. Easy lets a younger player join in without the Power Dice rules, and Battle Friends is a direct head-to-head if you want a winner.
What if I am bad at math?
37 - The Math Puzzle is arithmetic, not algebra, and there is almost always more than one correct answer, so it rewards experimenting rather than knowing. Nothing is marked wrong and there is no score to protect. Easy in Practice mode removes the clock and the Power Dice rules entirely, so you can take as long as you like. Most players who describe themselves as bad at math say the thing that changed was speed, not ability.
How long does the Daily Challenge take?
You have up to one hour to finish the Daily Challenge in 37 - The Math Puzzle, but most players are done in a few minutes and the daily podium regularly shows winning times under a minute. The hour is a ceiling, not a target. It is designed to be a short daily ritual, not a long session.
Who It's For
Built for Every Brain
37 was made for anyone who likes a satisfying mental workout.
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Guides to 37 - The Math Puzzle
Quick facts
37 - The Math Puzzle at a glance
| Price | Free. Ad supported, no subscription, no paywall and no in-app purchases. |
|---|---|
| Platforms | iPhone, iPad, Android phones and tablets, and any modern web browser. |
| Goal | Build one equation that equals exactly 37. |
| Dice per puzzle | Seven, all used exactly once. Seven white in Easy; four white plus three Power Dice in Challenge and Expert. |
| Operations allowed | Addition, subtraction, multiplication, division, exponents and parentheses, evaluated under the order of operations. |
| Modes | Easy, Challenge and Expert, each with a timed Daily Challenge and an untimed Practice mode, plus Blitz Colosseum. |
| Multiplayer | Battle Friends head to head, and 1-v-1 Blitz Battle. |
| Progress tracked | Streaks, badges, Puzzle Pieces, personal stats, daily podium and a Global Leaderboard. |
| Typical session | A few minutes. Daily podium winners are often under a minute, and Solo Blitz rounds run from one to ten minutes. |
| Content rating | Rated 13+ on the App Store and Google Play. Younger students play best with a teacher or parent alongside them. |
| Made by | HiiPointe Games LLC, an independent studio in Kansas City. |
Glossary
Terms used in 37 - The Math Puzzle
- Daily Challenge
- The timed version of a game mode, allowing up to one hour. Each of Easy, Challenge and Expert has its own Daily Challenge with its own dice roll, podium, Global Leaderboard and streak.
- Power Dice
- The three coloured dice used in Challenge and Expert. Green must appear in an addition or subtraction, blue in a multiplication or division, and red must be used as an exponent. Easy has no Power Dice.
- Valid Solve
- An equation that reaches exactly 37 using all seven dice with at least two of the three Power Dice used according to their rules.
- Perfect Solve
- An equation that reaches exactly 37 with all three Power Dice used correctly. It earns a Puzzle Piece, counts as a win in Challenge, and is the only way to win Expert.
- Puzzle Piece
- The collectable reward for a Perfect Solve, used to track your best solves over time.
- Easy
- The mode with seven white dice and no Power Dice rules. Any equation using all seven that equals 37 wins.
- Challenge
- The mode with four white dice plus three Power Dice, where at least two of the three must be placed correctly.
- Expert
- The same setup as Challenge, but all three Power Dice must be placed correctly. This is the mode the weekly $37 prize runs on.
- Practice
- The untimed version of any mode, with unlimited rolls. Practice runs do not post to the Global Leaderboards.
- Blitz Colosseum
- The speed area of the game, containing Solo Blitz and Blitz Battle.
- Solo Blitz
- Single-player speed rounds running from one minute to ten minutes, raced against your own previous best times.
- Blitz Battle
- A 1-v-1 speed race against a friend inside Blitz Colosseum.
- Battle Friends
- Head-to-head play against a friend you have added in the game.
- Podium
- The top three fastest solve times of the day. Each mode has its own podium.
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